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Satire Without Purpose Will Wander In Dark Places
// June 2023
Broadly labelling the entirety of Warhammer 40,000 as "satire" is no longer sufficient to address what the game has become in the almost 40 years since its inception. At best, Games Workshop is guilty of muddled and mixed messaging; corporate custodian of a narratively top-heavy fictional universe, trying its best to plot a course through almost four decades of social change. But at its worst, the company is carelessly complicit in the open laundering of fascist ideologies and aesthetics — a slick marketing machine uncritically promoting the talking points and perspectives of the totalitarian right, in crass pursuit of greater profits.
The movement to build a better games industry in Australia
The tech sector is a younger industry and one that has, by careful design, proven mostly resistant to unionisation. // ScreenHub, May 2021
The Interactive Games Fund: What Is It, And Why Is It So Important?
In 2007 the Australian games industry boasted 1431 full-time employees. By 2012, that had dropped to just 581. It was, by any measure, a brutal and bloody time. // Junkee, May 2019
Why Game Developers Are Talking About Unionization
If we look behind the flashy trailers and the friendly interviews, many game developers will be the first to tell you that the industry isn't all it's cracked up to be. // IGN, March 2019
Co-founder and currently elected community organiser with Australia's new trade union for game workers.
I am the currently elected Secretary of the committee for organising tech and games workers.
Gaming satire website, active from 2016 - 2019 when we realised that the games industry was increasingly impossible to satirise.
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